I’m Mirel, a self-taught full-stack developer with over 5 years of experience.
I began my journey as a frontend developer at Sessions, a startup whose core project was a complex video conferencing tool enhanced with various modules. Over more than three years, I expanded my role and transitioned into a full-stack developer position, contributing across both frontend and backend. From there, I moved on to WebitFactory to build out gaming platforms and Web3 features.
Currently, I'm working at Archbee, a collaborative knowledge base platform, where I own the end-to-end development of core product features, maintain the public @archbee/cli and @archbee/app-widget packages, and build custom rich-text editor blocks with real-time collaboration using Plate and Slate.
I'm passionate about coding and crafting elegant, responsive user interfaces, while also developing backend solutions that are efficient, robust, and built to scale. I thrive in dynamic, fast-paced environments. My adaptability enables me to integrate smoothly into any team, tech stack, or project.
I value clean implementations, strong UI/UX, and a culture where skill is appreciated, expected, and rewarded.
- Dec 2024 - Present
Full-Stack Developer - Archbee
- Owned the end-to-end development of core product features for a collaborative knowledge base platform, leading a complete web app UI redesign while managing the public @archbee/app-widget package and refactoring its bulk PDF export workflows, file manager, and auto-publish pipelines.
- Developed and published the public Archbee CLI (@archbee/cli) npm package, enabling local workspace previews and full CRUD documentation workflows via public APIs.
- Built custom rich-text editor blocks and plugins using Plate / Slate, integrating real-time collaborative synchronization, autocomplete systems, and interactive content widgets.
- TypeScript
- React
- Next
- Express
- WebSockets
- PostgreSQL
- Sequelize
- Redis
- Plate / Slate
- TanStack
- Tailwind CSS
- Aug 2024 - Dec 2024
Full-Stack Developer - WebitFactory
- Engineered full-stack features for an online gaming platform using Next and NestJS, integrating third-party providers, raffles, promo codes, and Web3 functionalities.
- Optimized application performance, resolving critical bugs to ensure continuous platform stability.
- TypeScript
- React
- Next
- NestJS
- WebSockets
- PostgreSQL
- Prisma
- Redis
- Material UI
- Tailwind CSS
- Jan 2021 - Aug 2024
Full-Stack Developer - Sessions
- Implemented core video conferencing features, including user onboarding, authentication flows, and interactive widgets (audio player, polls, chat, Q&A).
- Developed core integration modules to seamlessly connect platform services with third-party platforms like Notion and Evernote.
- TypeScript
- React
- Next
- NestJS
- WebSockets
- PostgreSQL
- Prisma
- Redis
- Material UI
- Tailwind CSS
- SCSS
- Apr 2018 - Jan 2021
Project / Product Manager - Premium IT Technologies
- Managed and coordinated the department's core integration projects and new payment method deployments.
- Created, optimized, and maintained the platform's cashier routing logic and fraud prevention rules.
- Project Management
- Planning
- Leadership
- Testing & QA
- Jul 2015 - Apr 2018
Game Developer & QA Tester - Freelance
- Developed client and server-side features for Unity-based multiplayer games while managing full-cycle QA testing and debugging.
- JavaScript
- Testing & QA
- Customer Support
- Unity
Based on Brittany Chiang and Alexander Meikopoulos's websites. Built with Next, Tailwind CSS, deployed with Vercel.